Got a new background for the title screen. It’s now so pretty.
The resource orbs that is acquired when destroying an enemy is now animated. I figured that it’s not so apparent and it’s not so obvious to the players how much orbs he/she earns.
I also got this beautiful world map that will be used to replace the current one. But I didn’t integrate this yet because it looks ugly with the current level selector. A level should be represented with a flag or shield or something. Not a mere circle with a number.
I already gave the build with the recent polishes to a friend who’s going to show this game to publishers. Fingers crossed, I hope somebody does take an interest to our game. For now, I’ll get back to Banana Tree. I’m really excited with it.