Fourth Experimental Release

I just released my fourth experimental release. There has been a significant amount of improvements from the previous release. The enemy sprites has now been completed, the tile map for the environment for the first 5 levels are now using original art, lots of audio improvements, game progression is now saved in PC and in Android versions, unit upgrades are now available, and many many more (see third release here). Play/download the latest release at the following links:

Web/Browser

PC

Android

Here’s a sample gameplay video:

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